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LabVIEW for LEGO Mindstorms 2010

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视觉论坛的各种资源,除了视觉相关的模块有使用外,大部分的都不会使用,所以仅提供资源不能提供技术支持。资源的下载地址一般会同时提供NI官方地址和百度网盘的下载地址。某些工具包NI的地址失效或没有NI的下载地址,那视觉论坛也没有办法,只能尝试使用百度网盘地址下载;如果百度网盘的下载地址失效过期,可联系论坛客服更新。现在NI的下载服务器对我国IP地址不是很友好,有些时候速度很慢或大的资源下载很容易出错,这样会造成安装过程各种类型报错而无法安装。建议在下载完成后,对下载资源做校验和验证(NI一般会提供MD5或SHA256等),与官方或视觉论坛提供的校验和对比,一致就可以安装,如果不一致,则需要重新下载。视觉论坛早期下载的资源,那时候NI没有这么多限制,基本上都是正常下载的资源;后期下载的资源,都与NI的正确校验和对比过,保证是正确的资源才上传到百度网盘,所以百度网盘的资源基本上是正确的。校验和工具下载地址:
文件Hash计算器FHash,文件校验和验证下载文件正确性验证,MD5值计算、SHA1值计算、SHA256值计算、CRC32值计算
http://pcmv.cn/thread-26524-1-1.html

LabVIEW for LEGO Mindstorms 2010

LabVIEW for LEGO MINDSTORMS可帮助学生使用基于EV3和NXT的LEGO MINDSTORMS机器人技术。

LabVIEW for LEGO MINDSTORMS是系统工程软件,学生可以在教室或机器人竞赛中结合LEGO Education机器人平台使用该软件。该软件可作为教学工具,帮助学生对LEGO MINDSTORMS机器人进行视觉控制和编程。LabVIEW for LEGO MINDSTORMS可以将任何LEGO MINDSTORMS Education改造成为科学和工程学习平台。该软件还包括教程和交互式测试,旨在进一步提高学生的LabVIEW技能。LEGO、LEGO商标和MINDSTORMS是LEGO集团的注册商标。 版权.2019 the LEGO Group.

文件大小: 1324640256 字节 (1.23 GB)
修改日期: 2011-09-01 00:59
MD5: 0c5f81425c19df8db47f8144ad0d6263(重复一致)
SHA1: 0b5292af884ec1905b6e3122612403dba9039805
SHA256: f190635013f5863452e4bdbc63e805a14d578fbd342d0ecd52ed746d8e982366
CRC32: 67ebb2c1

百度网盘和NI官方下载地址:

LabVIEW for LEGO Mindstorms 2010

http://pcmv.cn/thread-25072-1-1.html?fromuid=9

(出处: 视觉论坛VISIONBBS|视觉之家VISIONHOME)



LabVIEW for LEGO® MINDSTORMS®

May 2011
This file contains important information about LabVIEW for LEGO MINDSTORMS.
Overview
System Requirements
Known Issues
Installation and Activation
Finding Help
Finding Examples

Overview

LabVIEW for LEGO MINDSTORMS is a software programming kit tailored for educational purposes. You can use LabVIEW for LEGO MINDSTORMS to teach and learn science and engineering concepts through a project-based curriculum.
LabVIEW for LEGO MINDSTORMS installs the following products by default:
  • LabVIEW 2010 Service Pack 1

  • LabVIEW 2010 LEGO® MINDSTORMS® NXT Module

System Requirements

LabVIEW for LEGO MINDSTORMS has the following system requirements:
(Windows)
  • Windows 7/Vista/XP/Windows Server 2003 R2 (32-bit)/Windows Server 2008 R2 (64-bit)

  • 2.4 GB of disk space for installation of all products

(Mac OS X)
  • Mac OS X 10.5.0 or later (This version of LabVIEW supports only Macintosh computers with Intel processors. LabVIEW does not support PowerPC processors. LabVIEW supports only Macintosh computers with case-sensitive HFS+ file systems.)

  • 1.2 GB of disk space for installation of all products

Refer to the LabVIEW 2010 Service Pack 1 Readme on the National Instruments Web site for information about system requirements for LabVIEW 2010 Service Pack 1.

Known Issues

The LabVIEW for LEGO MINDSTORMS software contains the following known issues at the time of release:
  • (Windows) A LabVIEW crash, an error message about Fantom.dll, and inconsistent behavior from the NXT Terminal are all consequences of deleting dependencies of Fantom.dll. To correct this behavior, navigate to the Control PanelProgramsPrograms and Features directory and repair the LEGO MINDSTORMS NXT Driver installation.

  • (Mac OS X) If you have an evaluation version of LabVIEW 2010 Service Pack 1 installed on the computer running Mac OS X, you must move the evaluation version to the trash before you install LabVIEW for LEGO® MINDSTORMS®. Otherwise, the LabVIEW software expires on the date set by the evaluation software.

  • (Mac OS X) Some computers running Mac OS X start up in 64-bit Kernal mode by default and therefore do not support Fantom.dll. To change this behavior, hold down the 2 and 3 keys while you start the computer. To learn how to change the default behavior, refer to the documentation for the computer.

  • (Mac OS X) Built-in Broadcom Bluetooth adapters on Macintosh computers perform poorly while trying to communicate with an NXT brick. You can get better Bluetooth performance by using an external USB Bluetooth adapter with a Cambridge Silicon chipset such as the ABE 22S. Complete the following steps to check the chipset of your Bluetooth adapter.

    • Click the Apple icon on the toolbar and select About this Mac.

    • In the dialog box that appears, click the More Info button.

    • Expand the Hardware menu in the left window and view the USB Section to see the Bluetooth chipset manufacturer.

  • If the name of a local variable starts with the words sequence or generic refnum, that variable and any attached variables do not execute correctly. Rename the variable so that the name does not start with the words sequence or generic refnum.

  • When you target the NXT brick with an Invoke Node, the compiler handles NXTInput and NXTOutput refnums correctly only if their names begin with Generic Refnum Name.

  • Any calibration you perform on the NXT brick is not taken into account when you read sensor values using the direct command protocol.

  • You cannot wire a floating-point number directly to the type input of the Unflatten From String function. You first must place the floating-point number inside a cluster and then wire the cluster to the type input of the Unflatten From String function.

  • Move in Progress?, Moves in Progress?, and Any Moves in Progress? return TRUE only when performing a move with the TETRIX Move a Fixed Distance VI. These Boolean outputs always return FALSE if the move initiates with the TETRIX Move DC Motors VI.

  • The following code is not supported in VIs that you download to an NXT brick:

    • Auto-indexing on While Loops

    • Flat Sequence structures with multiple frames—Objects you place in parallel within a Sequence structure do not execute in parallel in VIs that you download to an NXT brick. Instead, the objects execute sequentially based on the scheduling order of the compiler.

    • Sequence Locals—Stacked Sequence structures support multiple frames but do not support sequence locals.

    • Case structure values displayed in any radix other than decimal—The NXT brick interprets all values as decimal.

    • Case structures with the error wired to the selector

    • Byte Array To String function if you try to coerce a 32-bit array

    • Numeric operations involving a cluster and an array of clusters

    • Conditional terminal or parallelism on For Loops

    • Some syntax in Formula Nodes—Only a subset of syntax is supported.

    • Password protected VIs

  • If a VI targeted to an NXT is open when you change environments by selecting Tools»Choose Environment, the menus of that VI become unresponsive. Click the X in the corner of the VI window to close the VI.

  • The links to currently open files in the Window menu do not work.

  • Unexpected behavior can occur in the Schematic Editor when you work on a remote desktop.

  • When adding an image for your robot project profile, use and image that is 123 x 89 pixels (width x height).

Installation and Activation

Refer to the LabVIEW for LEGO MINDSTORMS DVD packaging for information about installing and activating LabVIEW for LEGO MINDSTORMS.

Finding Help

Follow the steps in the printed LabVIEW for LEGO® MINDSTORMS® Quick Start Guide to start using the software immediately.
Visit the K12Lab Web site to access lesson plans, tutorials, and support information for LabVIEW for LEGO MINDSTORMS.
Refer to the LabVIEW NXT Module Help, accessible by selecting Help»NXT Module Help in LabVIEW, for detailed information about the LabVIEW NXT Module included with LabVIEW for LEGO MINDSTORMS.
Refer to the LabVIEW Help, accessible by selecting Help»LabVIEW Help in LabVIEW, for information about advanced LabVIEW concepts and procedures.

Finding Examples

Refer to the labviewexamplesNXT Robotics directory for example VIs that demonstrate common tasks using the LabVIEW NXT Module. You also can access these VIs by selecting Help»Find Examples from the pull-down menu and selecting Toolkits and Modules»NXT in the NI Example Finder window. You can modify an example VI to fit an application, or you can copy and paste from one or more examples into a VI that you create.

Important Information

Copyright
© 2011 National Instruments Corporation. All rights reserved.
Under the copyright laws, this publication may not be reproduced or transmitted in any form, electronic or mechanical, including photocopying, recording, storing in an information retrieval system, or translating, in whole or in part, without the prior written consent of National Instruments Corporation.
National Instruments respects the intellectual property of others, and we ask our users to do the same. NI software is protected by copyright and other intellectual property laws. Where NI software may be used to reproduce software or other materials belonging to others, you may use NI software only to reproduce materials that you may reproduce in accordance with the terms of any applicable license or other legal restriction.
Trademarks
LabVIEW, National Instruments, NI, ni.com, the National Instruments corporate logo, and the Eagle logo are trademarks of National Instruments Corporation. Refer to the Trademark Information at ni.com/trademarks for other National Instruments trademarks.
LEGO and MINDSTORMS are trademarks of the LEGO Group. Other product and company names mentioned herein are trademarks or trade names of their respective companies.
Patents
For patents covering the National Instruments products/technology, refer to the appropriate location: Help»Patents in your software, the patents.txt file on your media, or the National Instruments Patent Notice at ni.com/patents.


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